Cendekia: Jurnal Pendidikan dan Pembelajaran https://cendekia.soloclcs.org/index.php/cendekia <p><strong>Cendekia: Jurnal Pendidikan dan Pembelajaran </strong>published biannually in&nbsp;<strong>April</strong> and <strong>October. We invite original Research paper and Theoretical reviews or Conceptual Reviews</strong> within the area of education and teaching at all levels of education. A wide range of topics in the area of education and teaching in primary school, secondary school, and higher educations is covered, including but not limited to:</p> <ol> <li class="show">Education</li> <li class="show">Research in education</li> <li class="show">Teaching and learning</li> <li class="show">Teaching methodology</li> <li class="show">Curriculum and pedagogy</li> <li class="show">Teaching materials</li> <li class="show">Teaching assessment and testing</li> <li class="show">Educational management</li> <li class="show">Teaching innovations and technology</li> <li class="show">Education policy and implementation</li> </ol> <p><strong>Papers submitted to CENDEKIA can be written both in Indonesian and English</strong> in the length between 4,000 to 8,000 words or 15 to 20 pages, typed in a single space, in margins of 3 cm on all sides. The papers submitted to CENDEKIA should not have already been published elsewhere except circulated as conference presentations, nor should they be submitted simultaneously to another journal.</p> <p>Paper can be submitted through OJS on &nbsp;<a href="https://cendekia.soloclcs.org/index.php/cendekia" target="_blank" rel="noopener">https://cendekia.soloclcs.org/index.php/cendekia</a>; and email: <a href="mailto:cendekiaoslo@gmail.com">cendekiaoslo@gmail.com</a>.&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> en-US <p>Authors who publish with this journal agree to the following terms:</p> <ol type="a"> <li class="show">Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a&nbsp;<a href="http://creativecommons.org/licenses/by-sa/4.0/" rel="license">Creative Commons Attribution-ShareAlike 4.0 International License</a>&nbsp;that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.</li> <li class="show">Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.</li> <li class="show">Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See&nbsp;<a href="http://opcit.eprints.org/oacitation-biblio.html" target="_new">The Effect of Open Access</a>).</li> </ol> profteguhbudiharso@gmail.com (Prof. Dr. Teguh Budiharso) oslocendekia@gmail.com (pusdatin cendekia) Fri, 23 Feb 2024 00:00:00 +0000 OJS 3.1.2.4 http://blogs.law.harvard.edu/tech/rss 60 The role of Job Satisfaction as a mediator of the relationship between Cognitive Flexibility, Digital Literacy and Job Performance of Non-ASN Employees in Work Units in charge of Personnel, Planning and Finance within the Regional Secretariat of Serang City https://cendekia.soloclcs.org/index.php/cendekia/article/view/877 <p>In the rapidly developing digital era, employee performance is the main key to the effectiveness and efficiency of public services, especially in the Regional Secretariat of a region. Lack of Cognitive Flexibility and Digital Literacy among non-ASN employees at the Serang City Regional Secretariat, this is a significant challenge. Inability to adapt to technological changes and lack of understanding of digital technology can affect their performance. This obstacle needs to be overcome with intensive training efforts and competency improvement. This research adopted the structural equation modeling partial least squares (SEM-PLS) analysis method for a sample of 125 non-ASN employee respondents at the Serang City Regional Secretariat through the application of the Stratified Random Sampling technique. Exogenous variables in this research includeCognitive Flexibility by utilizing 10 indicators, as wellDigital Literacy using 11 indicators.Job Satisfaction acts as an intervening variable with 11 indicators, whereasJob Performance employee is an endogenous variable with 15 indicators. A total of 7 hypotheses were tested in the framework of this research. The results of the Outer Model evaluation showed that of the total of 47 indicators tested, 11 indicators were found to be invalid because they had a loading factor value below 0.70, while the remaining 36 indicators were proven to be valid. The results of hypothesis testing revealed that of the 7 hypotheses proposed, 6 hypotheses were successfully accepted while 1 other hypothesis was rejected. Thus, this research provides an in-depth understanding of the factors that influence the performance of non-ASN employees at the Serang City Regional Secretariat, and their implications for increasing the effectiveness and efficiency of public services in the increasingly developing digital era.</p> Eko Putro, Basrowi, Angrian Permana Copyright (c) 2024 Eko Putro, Eka Tajjuroh, Nunik Permata, Wulan Riska Dewi https://creativecommons.org/licenses/by-sa/4.0 https://cendekia.soloclcs.org/index.php/cendekia/article/view/877 Fri, 23 Feb 2024 00:00:00 +0000 The Influence Of The Use Of Social Media In The Workplace On Employee Performance By Considering The Mediation Role Of Social Capital And Knowledge Transfer https://cendekia.soloclcs.org/index.php/cendekia/article/view/876 <p>Nowadays, social media is not only used for personal or social relationships. However, it has been widely used for work purposes, namely communicating, collaborating, exchanging information and sharing knowledge. However, there are only a few studies that discuss the relationship between the use of social media in the workplace and employee performance in the government sector. Specifically, this research aims to identify the influence of social media use on employee performance through its impact on social capital and knowledge sharing in the government sector. This research uses quantitative methods with analysis <em>structural equation modelling partial least square </em>(SEM-PLS) with a sample of 109 non-ASN employees at BPKAD Serang City and BPKAD Serang Regency. The research results prove that there is a significant influence in the direction of a positive relationship between the use of social media in the workplace and social capital. There is no influence from the use of social media in the workplace on employee performance. There is a significant influence in the direction of a positive relationship between the use of social media in the workplace and knowledge transfer. There is a significant influence in the direction of a positive relationship between social capital and employee performance. There is a significant influence in the direction of a positive relationship between knowledge transfer and employee performance.</p> Ridski Bornin Medan, Furtasan Ali Yusuf Copyright (c) 2024 Ridski Bornin Medan, Furtasan Ali Yusuf https://creativecommons.org/licenses/by-sa/4.0 https://cendekia.soloclcs.org/index.php/cendekia/article/view/876 Mon, 26 Feb 2024 09:17:29 +0000 Survei Game Online untuk Meningkatkan Kosakata Dalam Bahasa Inggris di Kelas Tinggi Sekolah Dasar https://cendekia.soloclcs.org/index.php/cendekia/article/view/883 <p><em>Game online</em> semakin populer di kalangan masyarakat, terutama di kalangan anak-anak. <em>Game online</em> bukan hanya untuk bersenang-senang; mereka dapat membantu Anda mempelajari kosakata dalam bahasa Inggris. Penulis berharap dapat melakukan penyelidikan yang lebih menyeluruh mengenai dampak <em>game online</em> terhadap perolehan kosakata dalam bahasa Inggris. Penggunaan <em>game online</em> dapat memiliki dampak baik dan buruk bagi penggunanya. Tujuan dari penelitian ini adalah untuk mengumpulkan informasi dan mengkaji bagaimana <em>game online</em> membantu kosakata siswa sekolah dasar dalam bahasa Inggris. Survei dan kuesioner digunakan dalam metodologi kuantitatif penelitian ini. Dengan skor rata-rata 78%, hasilnya menunjukkan bahwa penggunaan <em>game online</em> untuk meningkatkan kosakata bahasa Inggris adalah efektif. Kesimpulan penelitian adalah kosakata bahasa Inggris anak dapat ditingkatkan dengan bermain <em>game online</em>. Langkah-langkah tambahan dapat diambil untuk meningkatkan minat belajar kosakata bahasa Inggris, seperti mengidentifikasi metode pembelajaran yang lebih efektif. Untuk mendapatkan pemahaman lebih dalam tentang penggunaan <em>game online</em> lainnya dalam pembelajaran siswa, penelitian di masa depan dapat membandingkan efektivitas berbagai jenis <em>game online</em> dan teknik manajemennya, selain melihat faktor-faktor lain yang mempengaruhi kemampuan kosakata bahasa Inggris.</p> Ursula Amara Syifa Carmelia, Linda Zakiah, M. Syarif Sumantri Copyright (c) 2024 Ursula Amara Syifa Carmelia, Linda Zakiah, M. Syarif Sumantri https://creativecommons.org/licenses/by-sa/4.0 https://cendekia.soloclcs.org/index.php/cendekia/article/view/883 Tue, 16 Apr 2024 04:09:11 +0000 Prospek Karir Sarjana Lulusan Pendidikan Agama Islam di Era 5.0 https://cendekia.soloclcs.org/index.php/cendekia/article/view/861 <p><span style="text-decoration: underline;">Pendidikan agama Islam memiliki peran sentral dalam membentuk karakter dan nilai-nilai moral individu. Namun, dalam era 5.0 yang ditandai oleh perkembangan teknologi yang pesat, terdapat tantangan baru yang dihadapi oleh lulusan sarjana pendidikan agama Islam dalam membangun prospek karir mereka. Masalah penelitian ini mengeksplorasi bagaimana lulusan pendidikan agama Islam dapat menghadapi dinamika era 5.0, serta bagaimana pengetahuan dan rencana pemecahan masalah dapat memberikan solusi konkret terhadap tantangan tersebut. Penelitian ini merumuskan tujuan penelitian untuk mengidentifikasi apa saja kegiatan yang dilakukan sarjana PAI di era 5.0 setelah menyelesaikan kuliahnya dan langkah apa saja yang diambil. Strategi apa saja yang perlu disiapkan untuk menghadapi tantangan dan peluang setelah lulus di era 5.0. Pendekatan yang digunakan ialah pendekatan kualitatif dengan menggunakan jenis penelitian analisis deskriptif. Menggunakan 3 instrumen yaitu observasi, wawancara dan dokumentasi, setelah mendapatkan data dari instrumen tersebu langkah selanjutnya peneliti akan menanalisis data menggunakan reduksi data, penyajian data, dan penarikan kesimpulan. Berdasarkan penelitian yang telah peneliti lakukan bahwa tantangan yang harus dihadapi dalam menghadapi era society 5.0 bagi lulusan PAI yaitu dengan memahami seluk beluk dalam era tersebut dengan cara memahami tersebut maka kemungkinan lulusan tidak akan merasakan kesusahan dalam menemntukan pekerjaan yang cocok bagi mereka, dan pada intinya mereka harus bisa mengembangkan kemampuan yang mereka memiliki hal tersebut akan memberikan nilai tambah dan nilai pembeda dalam diri mereka.</span></p> Muhammad Ra'uuf Saksono, Fitri Nurfatin Maiyasaroh, Yushinta Eka Farida Copyright (c) 2024 Mayya Saroh https://creativecommons.org/licenses/by-sa/4.0 https://cendekia.soloclcs.org/index.php/cendekia/article/view/861 Wed, 17 Apr 2024 15:48:48 +0000